Monday, October 31, 2016

Week 11a 2016 Lighting a Scene

Nov. 1 - 5, 2016

Objective: Use 3 point lighting to light a scene
Assignment: Lighting a scene
Details: Create a scene with at least one light source object. Use textures then manipulate your lighting to get 4 different light scenarios.




Monday, October 24, 2016

Week 10 2016 Punpkin Carving

Oct. 24 - 28, 2016

Objective: Learn how to solidify and cutout holes using Boolean.
Assignment:  Pumpkin Carving (50 pts)
Details: Using Modifiers to solidify and cutout holes to carve a pumpkin.


Video Tutorial: Carving a pumpkin.





Extras
Jack O' Lantern



Friday, October 14, 2016

Week 9 Cycles Render

Oct. 17 - 19, 2016

Objective: Learn how to create realistic textures on 3D objects
Assignment:  Texture Cycles (50 pts)
Details: Use cycles rendering to create high quality wooden cup & glass with napkin.






















 Wood Texture 

Glass Texture



Extras
Jack O' Lantern

Wednesday, October 12, 2016

Week 8 2016 Trees

October 10 - 14, 2016

Objective: Access the add-ons from the User Preferences.
Assignment: Create an environment for your creature.
Details: Use trees, rocks and other objects in your landscape.


Creating a Tree


Creating a Pine Tree


End

Monday, October 3, 2016

Week 7 2016 Creature Sculpting

Oct. 3 - 7, 2016

Objective: Modeling objects by sculpting.
Assignment: Create a creature using meatball & sculpting modeling.

Convert to Mesh: Alt + C
















Metaball & Sculpt Modeling


End

Blender Assignments