January 3 - 6, 2017
Assignment: Bump Map
Create a Bump Map Texture.
Details: Create a model and use a bump Map.
Download: https://dl.dropboxusercontent.com/u/2270305/3d_graphics_animation/bumpmap.zip
Video Tutorial: The Basics of Good Texturing in Blender
Pages
Starter Question
Wednesday, January 4, 2017
Tuesday, December 13, 2016
Week 17 2016 Gift Exchange
Dec. 12 - 16, 2016
Objective: Importing Models
Assignment: Gift Exchange
Details: Create or choose a model you have created.
Saving: Group all objects in your model.
Name Object. (example: modelname_af)
Name all colors and use your initials. (example: blue_af)
Save as: modelname_gift.blend
Objective: Importing Models
Assignment: Gift Exchange
Details: Create or choose a model you have created.
Saving: Group all objects in your model.
Name Object. (example: modelname_af)
Name all colors and use your initials. (example: blue_af)
Save as: modelname_gift.blend
Monday, December 5, 2016
Week 16 2016 Mirroring
Dec. 5-9, 2016
Objective: Use Mirroring to create an Object.
Assignment: Create a face of a character.
Details: Use the Mirroring modifier to create a mask or face of a character.
Objective: Use a image or Drawing to create a face.
Assignment: Create a face of a character.
Details: Save an image and set as a background image to create a face of a character.
Objective: Use Mirroring to create an Object.
Assignment: Create a face of a character.
Details: Use the Mirroring modifier to create a mask or face of a character.
Objective: Use a image or Drawing to create a face.
Assignment: Create a face of a character.
Details: Save an image and set as a background image to create a face of a character.
Tuesday, November 22, 2016
Week 14 2016 Textured Text
Nov. 21 - 22, 2016
Objective: Create 3D text with texture on it.
Assignment: Textured Text.
Details: Create text. Add two textures to your text. Create a scene with three more textures in it.
Links: http://www.dafont.com/
Example:
Objective: Use key frames to animate text.
Assignment: Animate Text.
Details: Add Key frames to lights, camera, text or background to create animation.
Objective: Create 3D text with texture on it.
Assignment: Textured Text.
Details: Create text. Add two textures to your text. Create a scene with three more textures in it.
Links: http://www.dafont.com/
Example:
Assignment: Animate Text.
Details: Add Key frames to lights, camera, text or background to create animation.
Monday, November 14, 2016
Week 13 2016 Game Controls
Nov. 14-18, 2016
Objective: Add controls to a object.
Assignment: Game Controls
Details: Set your object to move with key controls.
Download: basicgame.blend
Blender Game Basics: Setting up key controls.
How to make a simple game in blender
Collecting objects
Rigging a Game Character
Blender Game Lighting
end
Objective: Add controls to a object.
Assignment: Game Controls
Details: Set your object to move with key controls.
Download: basicgame.blend
Blender Game Basics: Setting up key controls.
How to make a simple game in blender
Collecting objects
Rigging a Game Character
Blender Game Lighting
end
Tuesday, November 8, 2016
Week 12 2016 Game Design
Nov. 7 - 11, 2016
Objective: Plan a basic Video Game.
Assignment: Video Game
Details: Design a video game with an object or character. The level should be visible the entire time. No scrolling or zooming in or out when playing the game.
Objective: Plan a basic Video Game.
Assignment: Video Game
Details: Design a video game with an object or character. The level should be visible the entire time. No scrolling or zooming in or out when playing the game.
Tuesday, November 1, 2016
Week 11 2016 UV Texturing
Nov. 1 - 4, 2016
Objective: Use 3 point lighting to light a scene
Assignment: Lighting a scene
Details: Create a scene with at least one light source object. Use textures then manipulate your lighting to get 4 different light scenarios.
Objective: Apply a UV texture to a model.
Video Tutorial: UV Texturing in Cycles Render
Video Tutorial: Emission in Cycles Render
Video Tutorial: Reflective objects in Cycles Render
Objective: Use 3 point lighting to light a scene
Assignment: Lighting a scene
Details: Create a scene with at least one light source object. Use textures then manipulate your lighting to get 4 different light scenarios.
Objective: Apply a UV texture to a model.
Video Tutorial: UV Texturing in Cycles Render
Video Tutorial: Emission in Cycles Render
Video Tutorial: Reflective objects in Cycles Render
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