Dec. 14 - 18, 2015
Objective: Importing Models
Assignment: Gift Exchange
Details: Create or choose a model you have created.
Saving: Group all objects in your model.
Name Object. (example: modelname_af)
Name all colors and use your initials. (example: blue_af)
Save as: modelname_gift.blend
Pages
Starter Question
Wednesday, December 16, 2015
Monday, December 14, 2015
Week 17 2015 UV Texturing
Dec. 7 - 11, 2015
Objective: Use 3 point lighting to light a scene
Assignment: Lighting a scene
Details: Create a scene with at least one light source object. Use textures then manipulate your lighting to get 4 different light scenarios.
Video Tutorial: UV Texturing in Cycles Render
Video Tutorial: Emission in Cycles Render
Video Tutorial: Reflective objects in Cycles Render
Objective: Use 3 point lighting to light a scene
Assignment: Lighting a scene
Details: Create a scene with at least one light source object. Use textures then manipulate your lighting to get 4 different light scenarios.
Video Tutorial: UV Texturing in Cycles Render
Video Tutorial: Emission in Cycles Render
Video Tutorial: Reflective objects in Cycles Render
Monday, November 30, 2015
Week 16 2015 Lighting a Scene
Nov. 30 - Dec. 4, 2015
Objective: Use 3 point lighting to light a scene
Assignment: Lighting a scene
Details: Create a scene with at least one light source object. Use textures then manipulate your lighting to get 4 different light scenarios.
Objective: Use 3 point lighting to light a scene
Assignment: Lighting a scene
Details: Create a scene with at least one light source object. Use textures then manipulate your lighting to get 4 different light scenarios.
Tuesday, November 17, 2015
Week 14 2015 Game Controls
Nov. 16-20, 2015
Objective: Add controls to a object.
Assignment: Game Controls
Details: Set your object to move with key controls.
Blender Game Basics: Setting up key controls.
How to make a simple game in blender
Collecting objects
Rigging a Game Character
end
Objective: Add controls to a object.
Assignment: Game Controls
Details: Set your object to move with key controls.
Blender Game Basics: Setting up key controls.
How to make a simple game in blender
Collecting objects
Rigging a Game Character
end
Monday, November 9, 2015
Week 13 Game Design
Nov. 9 - 13, 2015
Objective: Plan a basic Video Game.
Assignment: Video Game
Details: Design a video game with an object or character. The level should be visible the entire time. No scrolling or zooming in or out when playing the game.
Objective: Plan a basic Video Game.
Assignment: Video Game
Details: Design a video game with an object or character. The level should be visible the entire time. No scrolling or zooming in or out when playing the game.
Thursday, November 5, 2015
Week 12 2015 Textured Text
Nov. 2 - 6, 2015
Objective: Create 3D text with texture on it.
Assignment: Textured Text.
Details: Create text. Add two textures to your text. Create a scene with three more textures in it.
Links: http://www.dafont.com/
Example:
Objective: Create 3D text with texture on it.
Assignment: Textured Text.
Details: Create text. Add two textures to your text. Create a scene with three more textures in it.
Links: http://www.dafont.com/
Example:
Friday, October 30, 2015
Week 11 2015 Pumpkin Carving
Oct. 27 - 30, 2015
Objective: Learn how to solidify and cutout holes using Boolean.
Assignment: Pumpkin Carving (50 pts)
Details: Using Modifiers to solidify and cutout holes to carve a pumpkin.
Extras
Jack O' Lantern
Objective: Learn how to solidify and cutout holes using Boolean.
Assignment: Pumpkin Carving (50 pts)
Details: Using Modifiers to solidify and cutout holes to carve a pumpkin.
Video Tutorial: Carving a pumpkin.
Extras
Jack O' Lantern
Friday, October 23, 2015
Week 10 2015 Texture Cycles
Oct. 19 - 23, 2015
Objective: Learn how to create realistic textures on 3D objects
Assignment: Texture Cycles (50 pts)
Details: Use cycles rendering to create high quality wooden cup & glass with napkin.
Glass Texture
Extras
Jack O' Lantern
Objective: Learn how to create realistic textures on 3D objects
Assignment: Texture Cycles (50 pts)
Details: Use cycles rendering to create high quality wooden cup & glass with napkin.
Wood Texture
Glass Texture
Extras
Jack O' Lantern
Tuesday, October 13, 2015
Week 9 2015 Trees
October 12 - 14, 2015
Objective: Access the add-ons from the User Preferences.
Assignment: Create an environment for your creature.
Details: Use trees, rocks and other objects in your landscape.
Creating a Tree
Creating a Pine Tree
End
Objective: Access the add-ons from the User Preferences.
Assignment: Create an environment for your creature.
Details: Use trees, rocks and other objects in your landscape.
Creating a Tree
Creating a Pine Tree
End
Wednesday, October 7, 2015
Week 8, 2015 Modeling & Sculpting
Oct. 5 - 9, 2015
Objective: Modeling objects by sculpting.
Assignment: Create a creature using meatball & sculpting modeling.
Convert to Mesh: Alt + C
Metaball & Sculpt Modeling
End
Objective: Modeling objects by sculpting.
Assignment: Create a creature using meatball & sculpting modeling.
Convert to Mesh: Alt + C
Metaball & Sculpt Modeling
End
Thursday, September 17, 2015
Week 6 2015
Friday, September 11, 2015
Week 5a 2015
Sept. 14-17, 2015
Assignment: Render Animation
Details: Animate 5 moves or more. Place the camera where you want to capture. Render Animation
Blender: Animation
Blender: Camera
Blender: Rending
End
Assignment: Render Animation
Details: Animate 5 moves or more. Place the camera where you want to capture. Render Animation
Blender: Animation
Blender: Camera
Blender: Rending
End
Wednesday, September 2, 2015
Week 3b 2015
Aug 31 - Sept 4, 2015
Assignment: Chess Pieces (50pts)
Description: Use the spin tool to create six different chess pieces.
From Blender |
Blender: Spin Object
Assignment: Chess Board
Details: Layout your chess pieces on a chessboard
Thursday, August 27, 2015
Week 3 2015
August 31 - September 4, 2015
Assignment: create Mountains and a building structure.
Details: Subdivide a plan and create a landscape. Then Create a building on the landscape. Use color
-Simple Object 2
Tools
Subdivide
Selection: Circle Selection: (C), Block Selection: (B).
Video Tutorial:Blender: Subdivide, creating mountain landscape.
Color: Choose Matterial ->
Assigning Color
Sculpt Tool
Assignment: create Mountains and a building structure.
Details: Subdivide a plan and create a landscape. Then Create a building on the landscape. Use color
-Simple Object 2
Tools
Subdivide
Selection: Circle Selection: (C), Block Selection: (B).
Video Tutorial:Blender: Subdivide, creating mountain landscape.
Color: Choose Matterial ->
Assigning Color
Sculpt Tool
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