Tuesday, November 1, 2016

Week 11 2016 UV Texturing

Nov. 1 - 4, 2016

Objective: Use 3 point lighting to light a scene
Assignment: Lighting a scene
Details: Create a scene with at least one light source object. Use textures then manipulate your lighting to get 4 different light scenarios.



Objective: Apply a UV texture to a model.
Video Tutorial: UV Texturing in Cycles Render


Video Tutorial: Emission in Cycles Render


Video Tutorial: Reflective objects in Cycles Render



No comments:

Post a Comment

Blender Assignments